import pygame
import sys, os
from Helper import EmptyObject

DEBUG = True
PAUSE = False
QUIT  = False

options        = EmptyObject()
colors         = EmptyObject()
ai             = EmptyObject()
ai.pathfinding = EmptyObject()

options.height     = 480
options.width      = 640
options.fullscreen = False # OR pygame.FULLSCREEN


colors.OSDTEXT            = (100,240,100)
colors.OSDTEXT_SHADOW     = (  0,  0,  0)

ai.mathprecision          = 1           # 1 - 10
ai.pathfinding.density    = 20          # 5,10,20,25,50 or 100
ai.pathfinding.diagonal   = True        # True of False
ai.pathfinding.calibrate  = 2           # 0.8 - 6
ai.pathfinding.heuristics = 'Euclidean' # 'Manhattan' (faster sometimes) or 'Euclidean' (better)